Box't
When creating Box't, I wanted to make a few short and challenging levels that force the player to make almost perfect jumps in order to advance.
Status | Released |
Platforms | HTML5 |
Author | Anthony Bonacci |
Genre | Platformer |
Made with | Construct |
When creating Box't, I wanted to make a few short and challenging levels that force the player to make almost perfect jumps in order to advance.
Status | Released |
Platforms | HTML5 |
Author | Anthony Bonacci |
Genre | Platformer |
Made with | Construct |
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